Play as a wordsmith trying to write the next best seller by choosing your letters carefully, flexing your impressive vocabularies, and accounting for the public psyche in Novelty.
Novelty is a card drafting, word building board game. Each game consists of three rounds of play where players will draft letters, build words, and score points. As players build the best words given the selection of letters, players will also need to account for the shifting literary landscape in the form of motifs, which add additional complexity to the writing process. The player with the most points at the end of the game is the winner and proves that they have the literary chops necessary to write the next bestseller.
At the beginning of the game, separate the cards into two decks and shuffle them. One deck of letter cards, which have a V on the back. The second deck of motif cards, which have an M on the back.
Players may also agree upon a dictionary or word list to use to resolve challenges of word validity. Recommended word lists are the Collins Scrabble Words(SOWPODS) and the Tournament World List.
During drafting, unless otherwise specified, all players keep their hand revealed. Players do not reveal the drafting cards.
At the end of drafting, everyone should have eleven cards.
During this phase, players will be organizing the cards in their hand and any common cards to spell words. Players do not have to use all of the cards available to them. Once a player has decided what words they are going to spell, they may start a timer for 30 seconds. Once all players are decided or the timer has ended, players will submit their words. See word rules for limitations on words that may be submitted.
Note: Unless otherwise specified, a card may only be used for one word. Words are not constructed in a crossword style like in Scrabble or Bananagrams. Players also do not submit multiple words made up of the same cards by rearranging them and counting them as multiple words. For clarification, see example below.
During this phase, each player presents the words they have made. Their words are scored by adding up the points on each card along with any points given by the effects of the cards used or any applicable motifs. Each letter card has a score for the card in the bottom left of the card. Players may apply these bonuses in the order that provides the most benefit.
After scoring all players’ submitted words, record the scores. Take the letter cards and motif cards and set them aside unless otherwise specified.
Repeat this process until players have played three rounds.
At the end of the game, total each player’s score and declare the winner.
[PICTURE HERE]
[EXPLANATION HERE]
When scoring words, if a player believes that another player has submitted an invalid word, they are allowed to challenge the word.
Y’s status as a consonant or a vowel is fuzzy. Sometimes considered a semivowel, there are uses of Y that qualify it as a vowel and there are uses of Y that do not. Thus, when scoring effects that are based on vowels, perhaps the easiest approach towards scoring is to allow each Y to count as either a vowel or a consonant but not both at the same time. An example is shown below.
Occasionally, effects that affect scoring may compound with one another. In these cases, the player may apply the order of effects in the most beneficial order. An example is shown below.
Occasionally, some motifs may interact with one another. The order of motifs are applied in the order that they are flipped over. An example is described below.
The standard format of play listed in the rules section may not be to your liking. You might find that the drafting phase is too long for your taste or that you’d prefer to always have some common letters. You might find that some cards are too strong. You might prefer to not draft at all and instead deal random cards and pass cards like you might in Hearts. I strongly encourage you to play the game with whatever variant you prefer.
If you prefer to have more letters to play with, I suggest either extending the drafting phase by adding more cards, giving players more cards to begin with, or adding cards to the common pool by default. Perhaps you want to play with 5 motifs or use proper nouns or always use a timer. Perhaps a word is only considered valid during challenge if the player who submitted the word can offer a compelling definition of the word.
If you believe that certain cards are too strong, feel free to change them or add entirely new ones. Perhaps you play with a rule where people may only submit one word. This could be a good motif to add.
In cases of two players, perhaps it would be more interesting to play all rounds with the rule that you trade hands after drafting.
To keep the game speedy, consider implementing a time limit for both the drafting phase and the word building phase.
Whatever variations and house rules you decide to play with, I completely approve. In fact, if you would like to share them with others, please let me know and I can add it here. Even if you don’t want to share with others, I would personally be very interested in the variations and changes you make to the game.
This game was inspired by Tim Fowers’s Paperback board game. When I saw the combination of deck building (Dominion) with word building (Scrabble), I was struck by the union of those two ideas. After doing some brainstorming, I felt that combining the drafting mechanic, which I came to know and enjoy from Magic: The Gathering, Sushi Go and 7 Wonders, with the word building mechanic would create an interesting combination. As such, this game draws inspiration from a whole slew of games, from those listed to additional games like Bananagrams and Wordsy.
I also relied quite heavily in my research on TvTropes, which helped me identify common patterns in literature to use for motifs.
I am no artist, so I was very reliant on others to help supply artistic assets for my game.
The font used by the game is Sina Nova, which I downloaded from FontSpring under their Fontspring Desktop/Webfont license which includes physical product use. While most letter cards prominently display individual letters, the primary intention of the product is not for users to use the cards to create their own typesetting.
The V shaped book is drawn using basic shape curves using the outline of the V letter of the Sina Nova font. It was then applied to the M letter from the same font.
The white parchment paper texture used is in the public domain in the US and under the CC0 designation courtesy of Photos Public Domain.
The eggplant linen texture used is provided by Company Folders for free under an unnamed license which covers its use, including commercial usage.
To help choose complementary colors for the places that needed a color that wasn’t black or grey, I used Adobe’s color wheel.
Finally, the card and box templates were provided by Make Playing Cards, which was the service I paid to print the game.
The literary examples used for the box art and on the motifs are all credited in close proximity of use. The usage of licensed work is discussed below.
One aspect that tickled me when putting Novelty together was finding examples from literature that either directly exemplified or was cleverly connected to the motifs. This aspect of the game was almost entirely inspired by my illuminating experience reading the opening page of Nabokov’s Lolita - the paragraph in question can be found on the Alliteration motif card. I attempted to draw on varied sources across time periods and genres from a wide berth of authors. One of the effects I wanted the motifs to have was to celebrate the various works and authors that make up the literary culture that fuels the imagination of people like me.
Unfortunately, due to the number of sources I draw from, not all of these sources are found in the public domain. And due to the sheer number of these cases (over half of the motifs), I did not ask to license the use of these copyright protected works. Despite this, I believe that my usage of these copyrighted quotes is permitted under the Section 107 of the Copyright Act regarding fair use. However, because each case of fair use is only really settled in the law of court, this is merely my best judgment. If you happen to hold the copyright to one of the copyrighted works in question, please reach out to me.
I would like to thank my friends for play testing and providing some feedback on the game. Since I am not a professional game designer, you should feel free to provide feedback for the game by contacting me through my email. If you have played the game and provided feedback and want to be listed here, please do let me know. I would love to put your name here with your blessing.
Over the past couple months, I’ve spent a fair amount of time working on the game. I have tons of thoughts that I would love to talk about. If you have any questions or thoughts or feedback or comments, do not hesitate to reach out at thomas.r.jiang+novelty@gmail.com. If you are interested in playtesting a copy of the game, please let me know!
Letter | # | Points | Effect |
---|---|---|---|
a | 2 | 1 | Red |
a | 2 | 1 | Blue |
a | 2 | 1 | |
a | 2 | 0 | +1 per vowel in word |
b | 1 | 4 | Red |
b | 1 | 1 | +2 to card two to the right |
b | 1 | 1 | Triple score of first card in word |
c | 1 | 2 | Red |
c | 1 | 2 | Blue |
c | 1 | 2 | |
c | 1 | 0 | +1 to adjacent cards |
c | 1 | 1 | +2 if third to last letter in word |
d | 1 | 2 | Red |
d | 1 | 2 | Blue |
d | 1 | 1 | +2 if last letter in word |
d | 1 | 1 | +1 per adjacent consonant |
d | 1 | 1 | +1 per adjacent vowel |
d | 1 | 1 | +1 to the card two to the right |
Double Wild | 2 | -2 | |
e | 3 | 1 | Red |
e | 3 | 1 | Blue |
e | 2 | 1 | |
e | 2 | 1 | +1 if first letter in word |
ed | 1 | 2 | Blue |
ed | 1 | 2 | |
ee | 1 | 2 | Blue |
ee | 1 | 2 | |
en | 1 | 2 | Blue |
en | 1 | 2 | |
er | 1 | 2 | Blue |
er | 1 | 2 | |
es | 1 | 2 | Red |
es | 1 | 2 | |
f | 1 | 3 | Red |
f | 1 | 0 | Double score of card two to the right |
f | 1 | 0 | Double score of card two to the left |
f | 1 | 0 | Double score of first card in word |
g | 1 | 3 | Red |
g | 1 | 3 | Blue |
g | 1 | 2 | +2 if word is 6 letters or longer |
g | 1 | 2 | +2 if first letter in word |
g | 1 | 0 | Double the score of first card in word |
h | 1 | 2 | Red |
h | 1 | 2 | Blue |
h | 1 | 1 | +2, if first letter in word |
h | 1 | 1 | +3 if last letter in word |
h | 1 | 2 | +1 if no wilds in word |
i | 2 | 1 | Red |
i | 2 | 1 | Blue |
i | 2 | 1 | |
i | 2 | 1 | +1 if last letter in word |
j | 1 | 6 | |
j | 1 | 0 | Triple score of word |
k | 1 | 4 | Red |
k | 1 | 0 | All cards in word are worth +1 |
k | 1 | 1 | Double score of adjacent cards |
l | 1 | 2 | Red |
l | 1 | 2 | Blue |
l | 1 | 2 | |
l | 1 | 1 | +2 if word is five letters or longer |
l | 1 | 0 | +1 to adjacent cards |
l | 1 | 1 | +2 if third letter in word |
m | 1 | 2 | Red |
m | 1 | 2 | Blue |
m | 1 | 2 | |
m | 1 | 1 | +2 to the card to the left |
m | 1 | 0 | +2 to the first card in word |
n | 1 | 1 | Red |
n | 2 | 1 | Blue |
n | 1 | 1 | |
n | 2 | 1 | +1 if second letter in word |
nd | 1 | 3 | Red |
nd | 1 | 3 | |
ng | 1 | 3 | Red |
ng | 1 | 3 | |
o | 2 | 1 | Red |
o | 2 | 1 | Blue |
o | 2 | 0 | +1 to the card two to the left |
ou | 1 | 2 | Red |
ou | 1 | 2 | |
p | 1 | 4 | Blue |
p | 1 | 1 | Double score of last card in word |
p | 1 | 0 | +1 per letter to the right |
q | 1 | 1 | Triple score of adjacent cards |
q | 1 | 1 | Double score of word |
r | 1 | 1 | Red |
r | 1 | 1 | Blue |
r | 1 | 1 | |
r | 1 | 1 | +1 if adjacent to a consonant |
r | 2 | 1 | +1 if second to last letter in word |
re | 1 | 2 | Blue |
re | 1 | 2 | |
s | 1 | 1 | Red |
s | 1 | 1 | Blue |
s | 1 | 1 | |
s | 1 | 0 | +2 if not last letter in word |
t | 2 | 1 | Red |
t | 1 | 1 | Blue |
t | 1 | 1 | |
t | 2 | 1 | +1 if third letter in word |
te | 1 | 2 | Red |
te | 1 | 2 | |
th | 1 | 2 | Red |
th | 1 | 2 | |
ti | 1 | 2 | Blue |
ti | 1 | 2 | |
u | 1 | 1 | Red |
u | 1 | 1 | Blue |
u | 2 | 1 | +1 if adjacent to a vowel |
v | 1 | 4 | Blue |
v | 1 | 1 | +1 per letter in word |
v | 1 | 1 | Triple score of card to the left |
w | 1 | 3 | Red |
w | 1 | 3 | Blue |
w | 1 | 0 | Double score of last card in word |
w | 1 | 1 | +1 per letter to the left |
Wild | 2 | -1 | +1 if word is five letters or longer |
Wild | 2 | -1 | Red |
Wild | 2 | -1 | Blue |
Wild | 2 | -1 | |
Wild Consonant | 2 | 0 | Red |
Wild Consonant | 2 | 0 | Blue |
Wild Consonant | 2 | 0 | |
Wild Vowel | 2 | 0 | Red |
Wild Vowel | 2 | 0 | Blue |
Wild Vowel | 2 | 0 | |
x | 1 | 0 | Double score of a word shorter than this one |
x | 1 | 0 | +2 per letter in word |
y | 1 | 3 | Blue |
y | 1 | 2 | +2 if word is 5 letters or longer |
y | 1 | 0 | +1 per letter to the left |
y | 1 | 0 | +1 per letter to right |
z | 1 | 6 | |
z | 1 | 0 | Double score of a word shorter than this one |
Name | Effect | Quote | Source | Year | Author |
---|---|---|---|---|---|
Chaotic Neutral | Add three cards to the common pool. | Apart from the fact that you’re not really a dyke. You’re probably bisexual. But most of all you’re sexual - you like sex and you don’t care about what gender. You’re an entropic chaos factor. | The Girl Who Played with Fire | 2006 | Stieg Larsson |
Alliteration | Repeat a card two additional times. Keeps score and effect. | Lolita, light of my life, fire of my loins. My sin, my soul. Lo-lee-ta: the tip of the tongue taking a trip of three steps down the palate to tap, at three, on the teeth. Lo. Lee. Ta. | Lolita | 1955 | Vladimir Nabokov |
Cliffhanger | After drafting, flip over two additional motifs. | She arose, and looked over the bank. On the other side were two or three yards of level ground–then a short steep preparatory slope–then the verge of the precipice. On the slope was Knight, his hat on his head. | A Pair of Blue Eyes | 1873 | Thomas Hardy |
Chekhov’s Gun | Words that begin and end with the same letter are worth +1 per letter. Repeat a card. Worth 0. No effect. | Jennings stared down at what he held in his palm. From the cloth sack he had spilled a little assortment of items. A code key. A ticket stub. A parcel receipt. A length of fine wire. Haifa poker chip, broken across. A green strip of cloth. A bus token. This, instead of fifty thousand credits, he murmured. “Two years…” | Paycheck | 1952 | Philip K. Dick |
Sesquipedalian | Longest words in the round are worth +5. | Then the Bi-Coloured-Python-Rock-Snake scuffled down from the bank and said, ‘My young friend, if you do not now, immediately and instantly, pull as hard as ever you can, it is my opinion that your acquaintance in the large-pattern leather ulster’ (and by this he meant the Crocodile) ‘will jerk you into yonder limpid stream before you can say Jack Robinson.’ This is the way Bi-Coloured-Python-Rock-Snakes always talk. | Just So Stories | 1902 | Rudyard Kipling |
Consonance | Consonants are worth +1. | “Shipmates, this book, containing only four chapters-four yarns-is one of the smallest strands in the mighty cable of the Scriptures. Yet what depths of the soul does Jonah’s deep sealine sound! What a pregnant lesson to us is this prophet! What a noble thing is that canticle in the fish’s belly! How billow-like and boisterously grand! We feel the floods surging over us; we sound with him to the kelpy bootom of the waters; sea-weed and all the slime of the sea is about us!… | Moby-Dick; or, The Whale | 1851 | Herman Melville |
Rags to Riches | After drafting, the player with the lowest score takes a card from the player with the highest score and gives a them a card in return. | His spirits sank lower and lower as he moved between the glittering files of bowing courtiers; for he recognized that he was indeed a captive now, and might remain forever shut up in this gilded cage, a forlorn and friendless prince, except God in His mercy take pity on him and set him free. | The Prince and the Pauper | 1882 | Mark Twain |
Second Chances | After drafting, each player may discard up to three cards and draw an equal number. | But, my dear Mrs. Casaubon,” said Mr. Farebrother, smiling gently at her ardor, “character is not cut in marble–it is not something solid and unalterable. It is something living and changing, and may become diseased as our bodies do. | Middlemarch | 1871 | George Eliot |
Epistolary Novel | The last card of every word is worth double. | The grass is green, the sky is blue, and the honey sweeter than ever before. I will finish my writing now and go to prepare myself for tonight’s festivities, which will be held in their usual place, at Cavern Hole in Redwall Abbey. Please be sure to visit us if ever you are passing. John Churchmouse | Redwall | 1986 | Brian Jacques |
Assonance | Vowels are worth +1. | Ah, distinctly I remember it was in the bleak December;And each separate dying ember wrought its ghost upon the floor. Eagerly I wished the morrow;—vainly I had sought to borrow From my books surcease of sorrow—sorrow for the lost Lenore—For the rare and radiant maiden whom the angels name Lenore— Nameless here for evermore. | The Raven | 1845 | Edgar Allan Poe |
Bookkeeper | Words with doubled letters (oo, kk, ee) are worth +1 per letter. Repeat a card. | “Did you know,” Mrs. Phelps said, “that public libraries like this allow you to borrow books and take them home?” ‘I didn’t know that,” Matilda said. “Could I do it?” “Of course,” Mrs. Phelps said. “When you have chosen the book you want, bring it to me so I can make a note of it and it’s your for two weeks. you can take more than one if you wish.” | Matilda | 1988 | Roald Dahl |
Uncopyrightable | Words with no repeated letters are worth +1. | So we passed, hand-cuffed and in silence, through the streets of Washington-through the Capital of a nation, whose theory of government, we are told, rests on the foundation of man’s inalienable right life, liberty, and the pursuit of happiness! | Twelve Years a Slave | 1853 | Solomon Northup. Edited by David Wilson |
Strengths | Words containing only one vowel are worth +1 per letter. | I was not even of the same nature as man. I was more agile than they and could subsist upon coarser diet; I bore the extremes of heat and cold with less injury to my frame; my stature far exceeded theirs. | Frankenstein; or, The Modern Prometheus | 1818 | Mary Shelley |
Pangram | Words with most number of unique letters in a round are worth +5. | How different the world would be today if not for the sentence which the lexically gifted Mr. Nollop issued forth! How we cherish his contribution to the English-speaking world of one short sentence that employs with minimal repetition each of the twenty-six letters of our alphabet! | Ella Minnow Pea | 2001 | Mark Dunn |
Wild Child | Wilds are worth +2. | Now there was a wild fig-tree hard by, which they called Ruminalis, either from Romulus, as is generally thought, or because cud-chewing, or ruminating, animals spent the noon-tide there for the sake of the shade, or best of all, from the suckling of the babes there; for the ancient Romans called the teat “ruma,” and a certain goddess, who is thought to preside over the rearing of young children, is still called Rumilia, in sacrificing to whom no wine is used, and libations of milk are poured over her victims. | Lives of the Noble Greeks and Romans | Approx. 2nd century CE | Plutarch |
Clones | Repeat two different cards. | You say you’re sure? Sure that you’re in love? How can you know it? You think love is so simple? | Never Let Me Go | 2005 | Kazuo Ishiguro |
Lipogram | Words with no ‘A’, ‘N’, ‘T’, or ‘E’s are worth +1 per letter. | Nancy was actually hopping up and down, but Kathlyn stood calmly watching; for this studious girl, way up in an “ology” or two, knows that, by slow, thoughtful watching, you can gain much, as against working up a wild, panicky condition. | Gadsby | 1939 | Ernest Vincent Wright |
Utopia | Words with more vowels than consonants are worth double. | And so we have arrived at the conclusion, that in the perfect State wives and children are to be in common; and the education and pursuits of men and women, both in war and peace, are to be common, and kings are to be philosophers and warriors, and the soldiers of the State are to live together, having all things in common; and they are to be warrior athletes, receiving no pay but only their food, from the other citizens. | The Republic | 380 BCE | Plato |
No One Gets Left Behind | Unused cards from this round are carried over to the next round. | It’s all very well to read about sorrows and imagine yourself living through them heroically, but it’s not so nice when you really come to have them, is it? | Anne of Green Gables | 1908 | Lucy Maud Montgomery |
Unseen Character | -2 points per unused card this round. | VLADIMIR: I’m glad to see you back. I thought you were gone forever. ESTRAGON: Me too. VLADIMIR: Together again at last! We’ll have to celebrate this. But how? (He reflects.) Get up till I embrace you. | Waiting for Godot | 1953 | Samuel Beckett |
Borrowed Words | Randomly take a card from the player on your left. | It was the most physically uncomfortable, isolated, and terrifying position on the ship. The gunner climbed into the ball, pulled the hatch closed, and was then lowered into position. | Winds of Morning | 1995 | Thomas Childers |
Trilogy | Words that contain three of the same letter are worth double. | ‘Our last meal at Bag End!’ said Frodo, pushing back his chair. They left the washing up for Lobelia. Pippin and Sam strapped up their three packs and piled them in the porch. Pippin went out for a last stroll in the garden. Sam disappeared. | The Fellowship of the Ring | 1954 | J. R. R. Tolkien |
Grandiloquent | Each player’s longest word is worth +1 per letter. | “ In that case,” said the Dodo solemnly, rising to its feet, “ I move that the meeting adjourn, for the immediate adoption of more energetic remedies—” “Speak English!” said the Eaglet. “I don’t know the meaning of half those long words, and, what’s more, I don’t believe you do either!” | Alice’s Adventures in Wonderland | 1865 | Lewis Carroll |
Befriending the Enemy | Unused cards from this round are added to the common pool in the next round. | Who is his master? continued the tiresome girl, appealing to me. “He talked about ‘our house,’ and ‘our folk.’ I thought he had been the owner’s son. And he never said Miss: he should have done, shouldn’t he, if he’s a servant?” | Wuthering Heights | 1847 | Emily Brontë |
Recurring Character | Pick a card and carry it over to the next round. | “You know — “ said Eliot, “Kilgore Trout once wrote a whole book about a country that was devoted to fighting odors. That was the national purpose. There wasn’t any disease, and there wasn’t any crime, and there wasn’t any war, so they went after odors.” | God Bless You, Mr. Rosewater | 1965 | Kurt Vonnegut |
Laconic | Players with the fewest words in the round get +5. | Benjamin was the oldest animal on the farm, and the worst tempered. He seldom talked, and when he did, it was usually to make some cynical remark−for instance, he would say that God had given him a tail to keep the flies off, but that he would sooner have had no tail and no flies. | Animal Farm | 1945 | George Orwell |
Fight Back to Back | Words with doubled vowels (ee, oo) are worth double. Repeat a vowel card. | And if one prevail against him, two shall withstand him; and a threefold cord is not quickly broken. | Ecclesiastes 4:12 (King James Version) | 1611 | Sponsored by James VI and I |
Hermit | Words without wilds are worth +1. | As Tom Robinson gave his testimony, it came to me that Mayella Ewell must have been the loneliest person in the world. She was even lonelier than Boo Radley, who had not been out of the house in twenty-five years. | To Kill a Mockingbird | 1960 | Harper Lee |
Adventure Duo | Cards with two letters are worth double. | Take my hand, my friend, we will go on together. Your heart should burn to do battle –pay no heed to death, do not lose heart! | Epic of Gilgamesh | Approx. 1200 BCE | Edited by Sîn-lēqi-unninni |
First Letter | The first card of every word is worth double. | The letter was the symbol of her calling. Such helpfulness was found in her—so much power to do, and power to sympathize—that many people refused to interpret the scarlet A by its original signification. They said that it meant Able, so strong was Hester Prynne, with a woman’s strength | The Scarlet Letter | 1850 | Nathaniel Hawthorne |
My Name is | Words that contain repeated letters are worth +1 per repeated letter. Repeat a card (minor). | “Hodor!” | A Game of Thrones | 1996 | George R. R. Martin |
Heroic Sacrifice | After drafting, each player adds a card to the common pool from their hand. | It would seem they were regarding this new antagonist with astonishment. To their intelligence, it may be, the giant was even such another as themselves. The Thunder Child fired no gun, but simply drove full speed towards them. It was probably her not firing that enabled her to get so near the enemy as she did. They did not know what to make of her. One shell, and they would have sent her to the bottom forthwith with the Heat-Ray. | The War of the Worlds | 1897 | H. G. Wells |
The Needs of the Many | After drafting, each player randomly selects a card from the player to the left to add to the common pool. | So, at the age of twelve, I had my name entered four times. Once, because I had to, and three times for tesserae for grain and oil for myself, Prim, and my mother. | The Hunger Games | 2008 | Suzanne Collins |
Choices, Choices | Free wild letter. | I was in the drug store the other day trying to get a cold medication. Did you ever try to pick one of these out? Not easy. There’s an entire wall of products that you need. You stand there going, “Well, this one is quick acting but this is long lasting. . . . Which is more important, the present or the future?” | Seinlanguage | 1993 | Jerry Seinfeld |
Qfwfq | Free wild consonant. | Naturally, we were all there—old Qfwfq said—where else could we have been? Nobody knew then that there could be space. Or time either: what use did we have for time, packed in there like sardines? | Cosmicomics | 1985 | Italo Calvino. Translated by William Weaver |
Picked Last | Add the last card drafted to the common pool. | When Ruby got inside the building, she was all alone except for her teacher, Mrs. Henry. There were no other children to keep Ruby company, to play with and learn with, to eat lunch with. But every day, Ruby went into the classroom with a big smile on her face, ready to get down to the business of learning. | The Story Of Ruby Bridges | 1995 | Robert Cole |
It May Help You on Your Quest | Each player draws 2 additional random cards. | “And now,” said Father Christmas, “for your presents. There is a new and better sewing machine for you, Mrs Beaver. I will drop it in your house as, I pass.” | The Lion, the Witch, and the Wardrobe | 1950 | C. S. Lewis |
Noah’s Ark | While drafting, draft two cards at a time. | Lee and I sat on a log holding hands, Fi sat against Homer in the V formed by his open legs, and Kevin lay on the ground with his head in Corrie’s lap. | Tomorrow, When the War Began | 1993 | John Marsden |
Dramatic Irony | While drafting, do not reveal drafted cards. | Hear then: this man whom thou hast sought to arrest With threats and warrants this long while, the wretch Who murdered Laius–that man is here. | Oedipus the King | 429 BCE | Sophocles |
Open Secret | While drafting, reveal undrafted cards. | Their secret, which wasn’t really a secret anyway, since everyone with eyes knew how they felt about each other, went out the window as they embraced each other with a kind of fierceness uncharacteristic of either of them. | The Sapphire Rose (The Elenium) | 1992 | David Eddings |
Merchant City | After drafting, each player passes three cards to the player on their right. | And, curiously, upper-class etiquette in Ankh-Morpork held that, while you could snub your friends any time you felt like it, it was the height of bad form to be impolite to your worst enemy. | Night Watch (Discworld) | 2002 | Terry Pratchett |
Escaped from Captivity | After drafting, each player chooses a letter. All cards with that letter become wilds (minor). | You might ask: Why would I bother to run through it at all, if I knew it was only a trick? The answer is I couldn’t help it. When you’ve lived in a cage, you can’t bear not to run, even if what you’re running towards is an illusion. | Mrs. Frisby and the Rats of NIMH | 1971 | Robert C. O’Brien |
Kill Off | After drafting, each player chooses a card to discard from their hand. | The old gentleman died: his will was read, and like almost every other will, gave as much disappointment as pleasure. | Sense and Sensibility | 1811 | Jane Austen |
Ghostwriter | After drafting, each player passes their hand to the player on their right. | Mystery attracts mystery. Ever since the wide appearance of my name as a performer of unexplained feats, I have encountered strange narratives and events which my calling has led people to link with my interests and activities. Some of these have been trivial and irrelevant, some deeply dramatic and absorbing, some productive of weird and perilous experiences and some involving me in extensive scientific and historical research. | Imprisoned with the Pharaohs | 1924 | H. P. Lovecraft as Harry Houdini |
Red Pill, Blue Pill | Words with more red letters than blue letters are worth +2. | The point is, Norma broke in, “if it’s someone you’ve never seen in your life and never will see, someone whose death you don’t even have to know about, you still wouldn’t push the button?” | Button, Button | 1970 | Richard Matheson |
Red Eyes, Blue Eyes | Words with more blue letters than red letters are worth +2. | The last I saw of Count Dracula was his kissing his hand to me, with a red light of triumph in his eyes, and with a smile that Judas in hell might be proud of. | Dracula | 1897 | Bram Stoker |
Red Symbolism | Red cards are worth +1. | War, the red animal, war, the blood-swollen god, would have bloated fill. | The Red Badge of Courage | 1894 | Stephen Crane |
Blue Symbolism | Blue cards are worth +1. | Chilam and the blues came at the right time to heal; the point was the last tribal nation in the world that would honour their dream bodies and blue touch of creation. | The Heirs of Columbus | 1991 | Gerald Vizenor |